Company-mascot I implemented during my BA-thesis. Including modeling, shading, rigging and creating a small demo-animation, to demonstrate the possibilities of the rig.
Concept of robotic-arm-system, created for a short Team-based CGI-Production during study. Including designing, modeling, shading, rigging and animating.
A tribute to the Metroid-franchise by Nintendo
Based on my own sketches; this was an early attempt at nurbs-modeling.
Visualization of a self-developed roleplay-setting; a mixture of Waterworld, generic sci-fi and a bit japanese cyberpunk.